I've just uploaded my first Android games to Google Play, Mirror Mixup & Pyracubes. I'll be making more available soon, just going to wait a bit and make sure everything works.
Development wasn't too bad, it was like a cross between PC and iOS. Luckily there's an NDK which allowed me to use 99% of my engine/game code. Phew
This year has been going quickly, but the tenth Clockwork Pixels game is finished at last. Pyracubes is a tricky block-shifting puzzle game with 160 levels to keep your brain busy. Please read all about it on the main Pyracubes page.
Hopefully it won't be much longer before the next game is complete, a follow up to Arklight which I've been developing on and off for over a year now